Brian Barran

Brian has been with Headwave since the early days. He mostly works on object rendering, data I/O, and algorithms. His background is in visualization, simulation, and GPU programming.

Previously Brian worked at Electronic Arts as a technical artist/software developer for their sports games, and before that Hewlett-Packard in high availability computing.

Brian actually brews his own beer, which has won several competitions.

Brian achieved his Master of Visualization Science from Texas A&M University.